About a month ago, I decided to change the direction of my thesis. My previous topic, Non-Photorealistic Rendering, is such a massive topic that I was getting lost in the details. At some point, an idea hit me, and I think I may now have a unique contribution to provide to the study of edge detection and rendering. Thus, that is now my new thesis topic: interactive edge detection and rendering.

Now that I have a more focused goal and a more limited set of data, my progress has been speeding up. I implemented this paper, and have been trying various ideas to improve it.

Soon, I hope to start implementing my own solution, one that will surpass the above-mentioned paper (which is one of the most recent techniques).