About a month ago, I decided to change the direction of my thesis. My previous topic, Non-Photorealistic Rendering, is such a massive topic that I was getting lost in the details. At some point, an idea hit me, and I think I may now have a unique contribution to provide to the study of edge [...]
Graphics
A simplified tutorial for installing OpenSceneGraph for Visual Studio 2005 on Windows XP.
May 13, 2009 | 5:16 PM
Categories: Graphics, How To, Programming
How to use textures in OS X’s OpenGL Shader Builder
April 13, 2009 | 10:41 PM
Categories: Design, Graphics, How To, Programming, Software
Here’s some things I learned about GLSL today.
March 3, 2009 | 10:23 PM
Categories: Graphics, How To, Programming
