Programming

I spent a lot of my spare time on my vacation working on my vector library, SVML (simple vector math library). It is now at a complete enough stage to be shown off and used by others. I still consider it alpha code at this point, though. I decided to put it on Google Code [...]

I’m very slowly working on a simple vector math library, appropriately named SVML, which will be released soon. Eventually, it will be the vector math equivalent of The-Best-Thing-Ever™ (or at least I hope so). My goals are three-fold:

Concatenate all the vector math functionality I’ve used in previous projects
Learn more about C++
Have fun

Since this was a [...]

My new favorite error message of all time.

A simplified tutorial for installing OpenSceneGraph for Visual Studio 2005 on Windows XP.

How to use textures in OS X’s OpenGL Shader Builder