Games

DigiPen Games


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Ronin Duck

Ronin Duck is our second year Master program game. It’s an action-adventure style game with a time-slowing multi-target mechanic. The story is about a lone samurai duck who is tasked with saving a poor village from three greedy lords. We had five programmers and three artists on this project. You can find out how to download the game, view screenshots and demos, and read more about the game at its own project webpage.

Copyright Notice

All content © 2009 DigiPen (USA) Corporation, all rights reserved.

Requirements

  • Windows XP
  • .Net 2.0
  • DirectX 9
  • Shader Model 3.0 (modern shader support, comes with graphics drivers)

Download here

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Super Non-Infringement Bros.

A first semester project, built in a few weeks with Daniel Reeves. We used XNA Game Studio (C#) to for the development and GIMP for art assets. This game taught us the fundamentals of game programming. We had a level-editor, physics, enemies with AI, animations, and multiple levels.

Copyright Notice

All content © 2007 DigiPen (USA) Corporation, all rights reserved.

Controls

  • A – run left
  • D – run right
  • Space – Jump

Requirements

Download here

Last Updated: January 20, 2010