Edge Test
This program implements a basic edge detection technique I’m studying for my thesis. It is mostly complete, but still needs a good linear depth buffer generator that can handle more than typical depth resolution. This application renders the edges of objects using a double pass render that uses Sobel’s filter on the normal and depth buffers.
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Controls
- Left-click and drag to view the scene from different angles
- Zoom in and out with the scroll wheel
Requirements
- Windows XP
- OpenGL 2.1 (modern shader support, comes with graphics drivers)
- GLUT
