This résumé briefly covers my experience with game development, education, and prior work experience. I’ve removed my exact address and phone number from this page for privacy reasons, but interested companies may contact me to receive the full version.
Visit my portfolio for example applications and demos.
Downloadable Versions
Dwight House
Game Programmer
Bellevue, WA
dwighthouse@gmail.com
dwightdesign.com
Objective
To use my passion for games and detail-oriented working style to join a team of like-minded people and create fun, high-quality games.
Education
M.S. in Computer Science
July 2010
| School | DigiPen Institute of Technology |
| Thesis | Non-Photorealistic Real-Time Edge Rendering using Non-Duplicate Parallel Detection and Capping |
B.S. in Computer Science
May 2007
| School | Louisiana State University in Shreveport |
| Minor | Fine Arts |
Skills
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Languages
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Graphics
Development
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Software
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Project Experience
Group software development in two DigiPen games: Super Non-Infringement Bros. and Ronin Duck.
Major Tasks
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Individual software projects for coursework and thesis studies.
Major Applications
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Designed and implemented many intuitive, standards-compliant, cross-browser compatible websites.
Work Experience
| Title | Dates | Employer |
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| Web Designer/Programmer | 2004 – Present | Self-employed (clients: Custom Care Therapy, Directional Service LLC) |
| Computer Lab Assistant | 8/2005 – 6/2007 | Louisiana State University in Shreveport |
| Information Technology Assistant | 7/2004 – 12/2004 | Louisiana State University (Baton Rouge) |
